BattleTech ProtoMech Technical Readout

Type/Model: Triton [Human Sphere]
Tech: Clan / 3060
Config: ProtoMech
Rules: Rules Level 2, Standard design
   
Mass: 8 tons   (8,000 kg)
Chassis: Advanced Composite
Power Plant: 50 Size Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 ProtoMech Jump Jets
   Jump Capacity:    120 meters
Armor Type: Integral Advanced Alloy
Armament:
1 LRM 3
2 ER Micro Lasers
1 ER Small Laser
Manufacturer:    Unknown
   Location:    Unknown
Communications System:    Unknown
Targeting & Tracking System: Unknown


Overview:
For some Clans, the age of the Invasion of the Inner Sphere brought glory and power, for others it brought defeat. Clan Goliath Scorpion suffered many failures through that time, and it was not until they sought out aid from the Snow Raven Clan that this trend began to turn around.   The Raven aid was minimal but it did prove sufficient for the Scorpions to build a new Galaxy, dedicated to their Seeker traditions. It also helped them jump-start their stalled ProtoMech development program, resulting in the creation of the Triton, a heavy ProtoMech devised to support the solitary warriors who carry on the Seeker mandate.

Capabilities:
The Triton's design emphasizes efficiency and survivability. Featuring just over two full tons of armor, decent ground speed, and jump capability, this machine uses the remaining tonnage on an LRM-3 and a dozen rounds of ammunition. The ProtoMech mounts two micro lasers and an extended-range small for impressive endurance in close-quarters combat. Though this selection of firepower provides only modest damage by itself, when entire Points of Tritons enter a fray they can prove lethal to unsuspecting opponents.

Deployment
A point or more of Tritons or other ProtoMechs are usually assigned to individual Seeker MechWarriors, aiding them in their search for Star League artifacts. Tritons are also deployed in Scorpion and Snord frontline units, where they have fought the other Clans well since the Scorpions left the Homeworlds.


Type/Model: Triton [Human Sphere]
Mass: 8 tons   (8,000 kg)
Equipment:   Mass
Internal Structure: 19 pts Advanced Composite 800
Engine: 50 Size Fusion 1,500
   Walking MP: 4    
   Running MP: 6    
   Jumping MP: 4    
Cockpit, Life Support, Sensors & Pilot: 500  
Heat Sinks: 4 Compact ProtoMech 1,000  
Armor Factor: 38 pts Integral Advanced Alloy 1,900  

    Internal Armor
    Structure Value
  Head: 2 6
  Torso: 8 13
  Main Gun: 1 3
  Left / Right Arms: 2 / 2 4 / 4
  Legs: 5 8

Weapons & Equipment: Loc Heat Ammo Mass
1 LRM 3 Main Gun 0 12 900
1 ER Micro Laser Left Arm 1   250
1 ER Micro Laser Right Arm 1   250
1 ER Small Laser Torso 2   500
4 Standard Jump Jets: 0   400
TOTALS:   4   8.00
Mass Left, kg:       0

Calculated Factors:
Total Cost: 833,400 C-Bills
Battle Value: 206
Cost per BV: 4,045.63
Weapon Value: 59 / 59 (Ratio = .29 / .29)
Damage Factors:    SRDmg = 6; MRDmg = 1; LRDmg = 1
BattleForce2: MP: 4J,   Armor/Structure: 10 / 0
    Damage PB/M/L: 6/6/2,   Overheat: 0
    Class: P ,   Point Value: 2

Designed with HeavyMetal Lite